Stardew Valley Egg & Milk Sale Calculator
Compare selling six ordinary chicken, cow and goat products raw or processed. Choose quality, quantity and Rancher or Artisan; see batch sale values and the difference.
Unmodded 1.6 reference for six listed inputs only; ordinary chicken eggs include white and brown variants. This is a completed-batch sale comparison, not daily profit or a machine schedule. It excludes feed, buildings, equipment costs, friendship, production frequency, casks, animal crackers, special eggs, ducks, wool, truffles, mods and multiplayer profession combinations. Inputs are not saved.
Milk → Normal Cheese × 1
Sell raw
125g
Sell processed
230g
Processed minus raw
105g
Per item: raw / processed: 125g / 230g
Processing has the higher sale value under these settings.
Reference prices without professions
Rules and prices checked 2026-11-04
| Input | Normal raw | Processed output | Output quality | Output price |
|---|---|---|---|---|
| Egg | 50g | Mayonnaise | Normal | 190g |
| Large Egg | 95g | Mayonnaise | Gold | 285g |
| Milk | 125g | Cheese | Normal | 230g |
| Large Milk | 190g | Cheese | Gold | 345g |
| Goat Milk | 225g | Goat Cheese | Normal | 400g |
| Large Goat Milk | 345g | Goat Cheese | Gold | 600g |
Frequently Asked Questions
Does input quality pass into mayonnaise or cheese?
For these six inputs, size determines the output: a regular chicken egg makes normal mayonnaise, a large egg makes gold mayonnaise; regular milk makes normal cheese and large milk makes gold cheese. Input stars do not change that output. Special eggs such as Ostrich Eggs have different rules and are not supported here.
Can selling raw be worth more?
Yes. Without either bonus, iridium Large Goat Milk sells for 690g while its fresh gold Goat Cheese sells for 600g. With Artisan, that cheese sells for 840g. Choose the actual selling profession, and consider whether you need the item for bundles or another use.
Is the difference net profit?
No. It is processed sale value minus the alternative raw sale value, per batch. It assumes every item is processed eventually. It does not deduct costs, model machine capacity or predict daily animal output. Rancher and Artisan are separate choices, not stacked bonuses.